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    <title>What&#39;s new · Guildlands</title>
    <link>https://changelog.guildlands.com/en/</link>
    <description>Guildlands changelog: every new feature, improvement and fix, day by day.</description>
    <language>en</language>
    <item>
      <title>September 26, 2026 · Adventures and quests</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-26</link>
      <guid isPermaLink="false">2026-09-26-en</guid>
      <pubDate>Sat, 26 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Adventures: 13 staged adventures from level 1 to 50, each in its own bestiary zone.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Dungeons: a dungeon every 5 levels starting at level 15.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Quests: a story to follow from start to finish, told by the people of the world.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Quests: 5 daily quests, the same for everyone, refreshed every day.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Quests: pin up to three quests on screen, and look for the ! and ? above characters&#39; heads.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Journal: all your quests in the journal, on the J key.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Levels: a new level curve, now up to level 60.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Map: the world grows to the north and into the desert, with a snowy village and a frozen coast.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Wiki: new pages for adventures, dungeons, quests and the level curve.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; World: trees and ore veins show the ! only once your skill is high enough to work them, and only characters with something for you give off a glow.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; World: when another player mines or chops, you see them facing the node, tool in hand, with the sparks and what they pull out.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Adventures: each adventure is played straight through, from the first stage to the last or until you fall, and you keep everything you defeated along the way.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Adventures: the first stage takes thirty seconds, and the roads are much more crowded with enemies.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: the return window tells you how it went: which stage you reached, how much health you came back with and what you earned, front and center.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 25, 2026 · One connected world</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-25</link>
      <guid isPermaLink="false">2026-09-25-en</guid>
      <pubDate>Fri, 25 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Map: The Jungle, The Docks and The Forest are now part of one world, along with the entrance to the mines, the dungeon entrance and the desert pass.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Professions: each fish is caught with its own tool, and the path marker stays put.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Characters: new weapons and shields now sit at hand height.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 24, 2026 · Fishing and carpentry</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-24</link>
      <guid isPermaLink="false">2026-09-24-en</guid>
      <pubDate>Thu, 24 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Professions: fishing with nine fish, a fishing spot in the village and rods by tier.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Professions: carpentry; saw planks and craft wooden tools.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; World: the forge and the carpenter&#39;s bench now stand in the village, and smelting, forging and sawing take their time.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Professions: ore veins are mined right there on the map, blow by blow, and cost no energy.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Map: new places to explore, like The Docks, The Jungle, The Forest, The Snowy Pass and The Frozen Crypt, with new creatures.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Notices: see the gold and experience you earn at a glance, and the market lets you know when you sell or buy even if you&#39;re not watching.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Rankings: carpentry joins the rankings and the wiki.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Website: a refreshed menu, rankings with real players, new guides and faster pages.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Website: our press kit is live, with game images and videos in English, Spanish and Portuguese.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>September 23, 2026 · Fifteen classes and professions</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-23</link>
      <guid isPermaLink="false">2026-09-23-en</guid>
      <pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Classes: fifteen classes, one for each way to play, with the Warlord and the Duelist as newcomers; charisma now gives you gold, healing and discounts.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Professions: mining with nine ores, and pickaxes by tier that unlock the next ore and mine faster.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Professions: woodcutting with nine trees, from common wood to redwood, and axes by tier.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Professions: smithing; smelt bars and forge your gear with them.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Grimoire: your spells get their own screen, and the Sword of the Third Seal unlocks your third slot.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Map: new maps, the mines and the Inferno.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Gear: the highest rarity is now Legendary and shines orange, plus new shields and jewelry.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Combat: each outing fights the creatures of its own zone, and arrows are used up as you shoot.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Market: it now looks like the game, shows whether a piece is Masterwork and its dye, and adds a smithing shelf.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: a new status strip with experience up front, bigger buttons, a new-version notice, and the language you pick carries over to the game, the market, the website and the wiki.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Website: a refreshed home page with in-game art and a races section; on the wiki, the bestiary by zone and sortable tables.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 22, 2026 · New gear ladder</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-22</link>
      <guid isPermaLink="false">2026-09-22-en</guid>
      <pubDate>Tue, 22 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Gear: a new gear ladder with four lines by weight, variants in each, claws and arrows.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Gear: each class uses the gear that suits it, and your backpack warns you about anything your class can&#39;t equip.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Combat: hybrid weapons with their own strike, and arrows only work with a bow.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Outings: new stone town scenes, by day and by night.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Wiki: the new ladder, the gear for every class and guild chestplates.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 21, 2026 · Ranger and dyes</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-21</link>
      <guid isPermaLink="false">2026-09-21-en</guid>
      <pubDate>Mon, 21 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Classes: meet the Ranger, a hunter with their own mana who fights with a bow.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Dyes: dye your clothes and weapons any color you like.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Outings: sixteen new backdrops for your adventures.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Gear: gear tiers now go up to level 45.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: the creator has been redesigned, and the shorter races now breathe too.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: when you return from an outing, a window shows everything you got.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Map: map improvements, with animated decorations and roofs that sit above everything.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Game: time keeps running even when you&#39;re not looking, and the world is lighter to draw.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Outings: the ruins, jungle and graveyard scenes no longer look cut off.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 19, 2026 · Friends and inspecting</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-19</link>
      <guid isPermaLink="false">2026-09-19-en</guid>
      <pubDate>Sat, 19 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Social: add friends and block anyone you&#39;d rather not run into.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Social: inspect another player to see their look and gear, right from their player menu.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Gear: Masterwork pieces arrive.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: an experience bar in view, and the player list updates live.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: races in the creator are laid out in three columns and two rows.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Characters: the same character can no longer be logged in twice at once.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; World: ambient effects no longer drift off screen.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>September 18, 2026 · Excellent gear</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-18</link>
      <guid isPermaLink="false">2026-09-18-en</guid>
      <pubDate>Fri, 18 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Gear: Excellent pieces arrive, noticeably stronger than regular ones, and you can tell at a glance.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: new pixel art icons, and every piece of gear shows in its proper place.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Connection: if your connection drops, the game tells you and holds still until it&#39;s back.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; World: clicking on map spots now picks the right one.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>September 17, 2026 · Dwarves and gnomes</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-17</link>
      <guid isPermaLink="false">2026-09-17-en</guid>
      <pubDate>Thu, 17 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Races: dwarves and gnomes arrive, and every character now has a body that matches their race.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Account: you can now also sign in with MetaMask, with clearer error messages.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: breathing looks more natural, and in the list only your selected character breathes.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Game: the loading screen tells you what&#39;s happening, lets you know when the game isn&#39;t responding, and brings new music.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Wiki: a page for every piece of gear and every material, with its live market price.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Website: dedicated pages in each language, lighter to load and with a nice card for sharing.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 16, 2026 · Russian arrives</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-16</link>
      <guid isPermaLink="false">2026-09-16-en</guid>
      <pubDate>Wed, 16 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Languages: Russian joins as the fourth language across the game, the market, the website and the wiki.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Account: signing up with email has its own, simpler screen, and the character creator now has music.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Account: the bot check is invisible and only asks for a click when it really needs to.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Community: the Discord button now takes you to our real community.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Wiki: formulas, stats, outings and categories that showed up untranslated now read in your language.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 13, 2026 · Megaphone chat</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-13</link>
      <guid isPermaLink="false">2026-09-13-en</guid>
      <pubDate>Sun, 13 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Chat: global channel via megaphone, map channel and whispers, each in its own tab.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Chat: what you say pops up in a bubble over your character, and you can see when someone is typing.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; World: the cursor shows whether a spot is for woodcutting or mining.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Performance: the game no longer keeps doing extra work in the background.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>September 12, 2026 · Parchment character creator</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-12</link>
      <guid isPermaLink="false">2026-09-12-en</guid>
      <pubDate>Sat, 12 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: the character creator moves to parchment too.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: attribute bars fill all the way, and each segment shows its number when you hover it.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: Play and Log out share the bottom row, with Log out as a secondary button.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>September 11, 2026 · A parchment welcome</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-11</link>
      <guid isPermaLink="false">2026-09-11-en</guid>
      <pubDate>Fri, 11 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: the login screen and character list get parchment panels and a new font.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: your character sheet is now a single page, with a bigger class emblem.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Website: the site and the wiki now show Discord, the wiki and the market with their own icons.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Languages: in Spanish and Portuguese, the market now goes by its local name.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Website: the logo no longer sits off-center.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>September 10, 2026 · The wiki opens, chat arrives</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-10</link>
      <guid isPermaLink="false">2026-09-10-en</guid>
      <pubDate>Thu, 10 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Wiki: the Guildlands wiki is open, with every item, the bestiary, classes, races, maps and the math behind combat.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Chat: talk with other players without the chat window stealing your game controls.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Spells: shouts arrive, the magic of classes without mana, learned from a proclamation; you now have three spell slots.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Chests: spells now come in grades, and there&#39;s a chest that only holds spells.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Weapons: seven weapon types, two or three for each fighting style.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Gear: every piece is named after its set, and chests tell you the grade of the gear they promise.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Gear: gold and experience bonuses on gear finally apply, and six stats that did nothing now work.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Interface: mana bar below your health bar, minimap in the top right, on-screen notices and your gold always in view.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Characters: portraits now breathe, each at its own pace.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Fixed&lt;/b&gt; Connection: if the world restarts, you&#39;re back in on your own right away.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>September 9, 2026 · Chests, forge and spells</title>
      <link>https://changelog.guildlands.com/en/#d-2026-09-09</link>
      <guid isPermaLink="false">2026-09-09-en</guid>
      <pubDate>Wed, 09 Sep 2026 12:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Chests: chests now drop from outings, and you open them with an animation after seeing the odds for every reward.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Forge: the forge screen is here, and the 25 materials you gather finally have a use.&lt;/li&gt;&lt;li&gt;&lt;b&gt;New&lt;/b&gt; Spells: your spells now show on your character sheet, and spellbooks are read straight from your inventory.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Combat: the weapon you carry decides how you fight, and mages finally fight like mages.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; World: particles in the world and in action scenes.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Improved&lt;/b&gt; Website: a cleaner home page with the brand front and center.&lt;/li&gt;&lt;/ul&gt;</description>
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